AI Insights · Timothy · October 2022
Top 5 2D Anime Games on Android in South Africa: Q3 2022 Performance
In Q3 2022, the top 5 2D anime games on Android in South Africa showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q3 2022, the top 5 2D anime games on the Android platform in South Africa exhibited diverse trends across downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of their performance.
Doll Dress Up - Makeup Games saw a notable increase in weekly downloads, peaking at approximately 7.8K in mid-July before gradually declining to around 3.1K by the end of September. Weekly active users experienced a similar trend, starting at 6.9K at the beginning of the quarter and reaching a high of 14.3K. By the end of September, active users had decreased to about 8.9K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. demonstrated a fluctuating revenue stream, with a peak of $3.4K in mid-July and a subsequent decline to around $1.3K by the end of September. Weekly downloads were relatively stable, with a slight dip from 4.3K in mid-July to approximately 2.9K in late September. Active users remained consistent throughout the quarter, averaging around 10K to 11K.
Gacha Life experienced modest weekly downloads, varying between 1.2K and 1K throughout the quarter. Revenue peaked at $6 in early July but did not maintain consistent earnings. Active users showed a steady pattern, starting at 10.7K and ending the quarter at around 10K, with minor fluctuations in between.
Gacha Club maintained a stable download rate, starting at 1.1K in late June and hovering around 700 to 900 downloads per week towards the end of September. Active users remained consistent, averaging between 14K and 16K throughout the quarter.
KOF'98 UM OL showed a varied performance with weekly downloads peaking at 1.1K in early August and dropping to around 423 in early September. Revenue saw minor peaks, with the highest being $31 in late August. Active users fluctuated, starting at 1.4K and ending the quarter at about 1.4K, with some ups and downs in between.
For more detailed insights and data, visit Sensor Tower.